Inside the Fallout Universe, Gaming’s Most Unexpected TV Hit
The Fallout TV series has come back to Prime Video, and it's fair to say that fans were pleasantly surprised by the caliber of its debut season. By illustrating the retro-futuristic, post-apocalyptic United States through the lenses of three distinct characters, it effectively portrayed different facets of the gamer's adventure.
We followed vault-dweller Lucy, striving to do the right thing and discovering that the ruined world made that incredibly hard; Brotherhood initiate Max, the militant faction new recruit, who begins to question his organization's leadership and unleashes a lot of havoc in mechanized battle suit; and the Ghoul, a breakout character who has entirely abandoned any ethical bearings out in the radioactive wilderness.
Building Anticipation for a New Chapter
The show's first season finale disclosed crucial details about those responsible for the nuclear war that condemned a population in bomb-proof bunkers for centuries. It also left plenty of questions unresolved for the next installment – and, now, expectations are significantly higher.
“We'd gladly accept ‘pretty good’ – let’s get that on a poster,” quips Jonah Nolan.
“Starting the initial season, people were like, ‘Just get it right’,” adds Todd Howard. “We are thrilled with the reception to the show, so this time people are arriving with more excitement and altered expectations.”
A New Vegas Vibe for Season Two
The new season is located in the neon-lit city, the setting of the beloved game Fallout: New Vegas, which is often praised for having the sharpest dialogue and characters in the series, even if it was a bit broken at launch.
“It has a sun-baked feel, a Mojave vibe, that’s so integral to that game,” says the co-creator. “That dusty, blasted-out Route 66 vibe of the game is so much rewarding to bring into the show.”
In the show's timeline, a significant amount of time has elapsed since the story of the New Vegas game by the time the characters make their way there. Yet, the creators hint that it does reference the gamer's experience.
The Importance of Physical Sets
The Fallout TV series is distinguished by its physical authenticity – its creators prioritized physical models and environments were constructed, echoing the makeshift nature of the settlements in the games.
“As a sci-fi fan, so many productions I watch, I’m aware that they’re all standing in front of a blue screen,” says another of the showrunners. “The key objective of an translation, especially of a video game, is to feel like it’s authentic.”
Actually, almost everything you see on-screen is physical, even the infamously terrifying mutated beasts known as the apex predators. In the show, they are brought to life with animatronics, and were apparently pretty frightening up close.
A Labor of Love
The Fallout series resonates because it is made by accomplished storytellers who are also longtime fans, in collaboration with the visionaries behind the franchise. This mutual respect for the lore is evident in the finished show.
The second season is debuting on a episode-by-episode basis rather than as a full-season drop, offering a different experience from the previous season. This format will allow for a new audience reaction, something the team themselves are excited to engage with.
“It delves deeper, it’s bigger, it’s wittier, it has a lot of surprises,” promises Howard. “I’m looking forward to seeing what people think.”